join the bench

Make games that ship.

We're a small Nairobi studio building lightweight games for East Africa. If you like short loops, real players and shipping early, you'll fit right in.

Smallteams, real ownership
RemoteNairobi / hybrid
Shipearly and often
BilingualEnglish & Kiswahili

Why work here

Small studio, wide surface area, and work you can actually see people play.

🎯

Ownership, not tickets

You own a slice of the game end to end, not a queue of handoffs.

⚡

Ship, then learn

Short cycles and real feedback beat long silent builds.

🌍

Real impact

Games made for the phones and languages people actually use here.

🧠

Grow sideways

Small means you can stretch into design, data or tech if you want.

Open roles

Full-time, Nairobi or remote. Apply by email — tell us what you've shipped.

UI Artist

Art · Full-time · Nairobi / Remote

Own the look of our interfaces — menus, HUDs and game screens that feel native to the phones people play on. Strong eye for type, layout and motion.

Open Apply →

UI/UX Designer (Mid–Senior)

Design · Full-time · Nairobi / Remote

Shape flows, feedback loops and first-session clarity for games that have to teach themselves. You'll prototype, test, and tune the feel.

Open Apply →

Game Engineer

Engineering · Full-time · Nairobi / Remote

Build and ship gameplay systems for lightweight titles that run smoothly on entry-level Android. Comfortable profiling and cutting weight.

Open Apply →

Game Engineer — Tech Pod

Engineering · Full-time · Nairobi / Remote

Work across shared tech: build pipelines, live content tooling and the platform behind our titles. You like making other engineers faster.

Open Apply →

Game Designer / Producer

Design & Production · Full-time

Turn a mechanic into a loop — tuning difficulty, pacing and progression — and keep a small team shipping on schedule.

Open Apply →

Data & Analytics

Data · Full-time · Nairobi / Remote

Read retention, funnels and economy signals without turning the game into a spreadsheet. SQL, product sense, and clear storytelling.

Open Apply →

Marketing & Growth

Marketing · Full-time / Contract

Store presence, community and launch campaigns that reach the right players without a giant budget.

Talent pool Introduce yourself →

Player Support

Support · Part-time / Full-time

Be the human on the other end — help players, triage bugs, and feed what you hear back to the team.

Talent pool Introduce yourself →

Disciplines we hire across

Even when a role isn't open, we keep good people on file.

🎨 Art & UI

UI art, illustration, UX/UI design.

🛠️ Technology

Gameplay, engine, tools, platform, tech pod.

🎮 Design & Production

Game design, level tuning, production.

📊 Data & Strategy

Analytics, insights, economy, strategy.

📣 Marketing & Sales

Growth, community, advertising sales, partnerships.

🧾 Business Support

HR, finance, legal, player support, operations.

Don't see your role? Send your work anyway — careers@outframegames.co.ke. We'd rather meet one great person than miss them.

How we hire

Short, human, and honest about the fit.

1 · Your work

Email your CV, portfolio or a shipped project. A link to something you made matters more than a cover letter.

2 · A chat

A 30-minute call about what you've built, what you want next, and how the role actually looks day to day.

3 · A small paid task

A short, scoped exercise tied to the job — paid, and never free spec work you'd reuse.

4 · Meet the team

Talk to the people you'd work with. You get to interview us too — ask the awkward questions.

5 · Offer

Clear terms, start date, and a first-week plan so you know what you're walking into.

Ready to make something people play?

Send your work to careers@outframegames.co.ke — or ping us on WhatsApp first if you've got questions.